Decision Sciences & Systems
Technical University of Munich

Supervision:  Hans Georg Seedig, Johannes Hofbauer and Prof. Felix Brandt

Seminar in WS 2014/2015
Multiagent Systems


Multiagent systems is a relatively recent subarea of computer science that studies interaction between multiple autonomous entities. Two important problems in this context are the analysis of optimal rational behavior in interactive situations and the design of mechanisms that allow agents to aggregate their possibly conflicting preferences such as in elections or auctions. The seminar will deal with the theoretical foundations of multiagent systems and covers game theory, mechanism design, social choice theory, and auctions, among other topics.

The seminar will mostly be based on the book Multiagent Systems by Yoav Shoham and Kevin Leyton-Brown. It can be downloaded free of charge here. Most chapters can be easily split up to account for students' preferences. The target audience for this seminar are master students and bachelor students after the 4th semester.


Come to the initial meeting on July 02, 4:15 pm in 02.13.010 and tell us that you are interested. More information on the application process will be provided in this meeting.
In general, the new matching system is used for the registration.

  • Registration is closed and all seats have been assigned.

Time and venue

  • Wednesdays, 2:15 pm - 5:00 pm
  • MI 02.13.010, TUM, Garching


 SpeakerChairDate and TimeRoomSlides
Initial Meeting (pre kickoff) Hans Georg,
  Jul 02, 2014, 4:15 pm 02.13.010 PDF
First Meeting (kickoff)
Hans Georg,
  Oct 15, 2014, 2:15 pm 01.10.033 PDF
Normal-Form Games  Topi  David Nov 05, 2014, 2:15 pm 01.10.033  
Extensive-Form Games  Emmanuel  Pia  
Social Choice Theory  Oliver    Nov 19, 2014, 2:15 pm 01.10.033  
Stable Matchings  Christian  Josefine  
Mechanism Design  David  Vincent Dec 03, 2014, 2:15 pm 01.10.033  
Auctions  Pia  Topi  
Coalitional Game Theory  Vincent  Christian Dec 17, 2014, 2:15 pm 01.10.033  
Fair Division  Josefine  Emmanuel  


The preferred language for talks and meetings is English.


Participants should be interested in modelling and analyzing interesting problems with mathematical rigor.

Requirements to Pass

  • Attending the talks and active participation in the discussions
  • Giving a talk (up to 40min) in English
  • Deliver a handout for your fellow students one week before the talk
  • Read the handouts of your fellow students and send your questions/comments to the session chair two days before the respective talk


  • IN2107 (Master-Seminar in the Master program Informatik)
  • IN0014 (Seminar in the Bachelor programs Informatik, Wirtschaftsinformatik)
  • IN8901 (Seminar in ancient diploma programs)
  • For all other programs: Please check first whether this seminar fits in your curriculum. For example, mathematics students should not have problems to get credit for it.

Other resources

  • feedback guidelines (1) (2) [in addition to what was presented during the first meeting]

Further Literature

Available online:


  • Roger Myerson: Game Theory - Analysis of Conflict (Harvard University Press, 1991)
  • Drew Fudenberg and Jean Tirole: Game Theory (MIT Press, 1991)
  • Andreu Mas-Colell, Michael D. Whinston, and Jerry R. Green: Microeconomic Theory (Oxford University Press, 1995)
  • Hans Peters: Game Theory - A Multi-leveled Approach (Springer, 2008)


Hans Georg Seedig
Room 01.10.040 (Boltzmannstraße/Garching)
Tel.: 089-289-17537
Email: seedighzzin.tum.de

Johannes Hofbauer
Room 01.10.040 (Boltzmannstraße/Garching)
Tel.: 089-289-17537
Email: johannes.hofbauerzzin.tum.de

Decision Sciences & Systems (DSS), Department of Informatics (I18), Technische Universität München, Boltzmannstr. 3, 85748 Garching, Germany
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